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Pixel Switch - a Pixel Art plugin for Photoshop
Hi Artists & Game Developers, Photoshop is widely known as a go-to software for digital painting, but in my experience, it works surprisingly well for pixel art thanks to its powerful color manipulation tools. As someone who works in both mediums, Photoshop is my preferred choice for switching seamlessly between the two. However, to get sharp, crisp pixel art, you have to adjust settings across several different tools. While it’s not difficult, toggling those settings manuall
SquareAtom
Aug 141 min read


Pixel Renimate v1.0.0 - A tool to convert animations between Pyxel Edit and Aseprite
Hello fellow pixel artists and game developers. I love working in Pyxel Edit, but many outsource project prefer Aseprite. So I create this tool to converts pixel art project files between editors. It's a standalone tool — not a plugin, and neither Pyxel Edit nor Aseprite needs to be installed. I'm planning to add more programs in the future if this got enough attention. Here is the GitHub page in case you want the source code: https://github.com/Square-Atom/pixel-reanimate Th
SquareAtom
Jul 221 min read


Our Pixel Art & Animation working process (March 2023)
First of all, thanks Lyra from Lost Time studio for allowing us to use images from her project with us, to illustrate this article. You can visit her work here: https://twitter.com/LostTimeGames https://lychees.itch.io/ As usual, I advise my clients to avoid focusing on the art too early unless it is necessary for developing the story or world design. There are several reasons for this: During the development process, games typically undergo many changes, both minor and major
SquareAtom
Mar 2, 20232 min read
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